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Glenwood

Below is a glimpse of the process I used to create a digital render of my aunt's family home.

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Basic Shapes

These are drawn in Illustrator as a framework for everything else.

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House Detail

Shadows and texture are added to the house. A backdrop image of blue sky is added as well.

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Foliage

The shapes of plants are added. Few colors are used at this stage for simplicity's sake.

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Tweaks

Texture is added to the road and minor flaws are fixed.

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Lighting

Lighting is rendered in Photoshop and more minor tweaks, such as plant pot colors, are made.

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Final Product

Flaws, errors, and weird spots are Photoshopped out and a tilt shift is added to suggest depth of field.